![]() | BitmapImageRenderImageHog Method |
Name | Description | |
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![]() ![]() | RenderImageHog(Single, Int32, Int32) |
Renders the Hog vector. Each successive group of 36 elements (4 x (9 x 1) histogram) represents gradients
(at angles 0, 20, 40, 60, 80, 100, 120, 140, and 160 degrees) in a 16x16 pixel window.
This window slides over 8-pixel intervals, starting at top left of image.
Rendered image dimensions are (strideX / 36 + 1) * 8, (height + 1) * 8.
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![]() ![]() | RenderImageHog(ValueTupleSingle, Single, Int32, Int32) |
Renders the dominant HOG gradients; a 1 dimension array of (angle, gradient), where each element maps
to an 8x8 block of an image, whose origin is the top left.
Rendered image dimensions are (strideX + 1) * 8, (height + 1) * 8.
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