 | IBitmapImageApplyLut Method (UInt32, UInt32, UInt32) |
Applies RGB lookup table to image. Each lookup table must have 256 elements with values ranging from 0 to 255 inclusive.
Namespace:
CohesiveComputing.Imaging
Assembly:
CohesiveComputing.BatchImagePro (in CohesiveComputing.BatchImagePro.dll) Version: 1.0.0
SyntaxIBitmapImage ApplyLut(
uint[] lutR,
uint[] lutG,
uint[] lutB
)
Parameters
- lutR
- Type: SystemUInt32
The red lookup table. - lutG
- Type: SystemUInt32
The green lookup table. - lutB
- Type: SystemUInt32
The blue lookup table.
Return Value
Type:
IBitmapImageReturns a new image instance with effect applied.
See Also