public void Deconstruct(
out float x,
out float y,
out float z
)Public Sub Deconstruct (
<OutAttribute> ByRef x As Single,
<OutAttribute> ByRef y As Single,
<OutAttribute> ByRef z As Single
)member Deconstruct :
x : float32 byref *
y : float32 byref *
z : float32 byref -> unit